Shattered Echoes
Plot Synopsis
You are a player woken up in an echo's den. You find things you vaguely recognize, as you travel and discover who you are.
Theme Implementation
You have a limited amount of echoes per level and if you overuse this amount you damage yourself, implementing the overheat mechanic.
Controls & Movement
AD - Move left and right
Left click within click range - Perform echo jump(Click the button on the top right to see click range) which also damages enemies.
Right click - Phase through certain objects & enemies(Not all) and don't take damage from enemies. (You have a stamina bar).
Scroll button click - Switch between weapons(Level 1: Only Echo Jumps, Level 2: You get a sword, Level 3: You get a staff)
Bars
Stamina Bar - When you phase you drain your stamina
Echo Amount Bar - You have a limited amount of echoes per level and if you exceed this amount you will damage yourself.
Weapons
Sword - Does melee damage and reflects projectiles shot by enemies every few seconds.
Staff - Shoots projectiles that spawn other smaller projectiles over time.
Enemies
Guardian (In all levels) - Performs melee attacks with a sword and shoots echoes.
Reflector(In the last 2 levels) - Reflects echo projectiles dealt by the player, to the player
Ghost(In the last 2 levels) - When it deals damage to you it has a chance of draining your stamina.
Boss Fights
Tank(Level 1 Boss) - Shoots projectiles and spawns enemies.
Skeleton(Level 2 Boss) - Shoots projectiles and stomps damaging you wherever you are.
King Echoth(Level 3 Boss) - Shoots projectiles, stomps damaging you wherever you are, and performs melee attacks.
Difficulty Scalings
Level 1 - Easy
Level 1 Boss - Medium
Level 2 - Medium
Level 2 Boss - Hard
Level 3 - Medium
Level 3 Boss - Hard
Status | Released |
Platforms | HTML5 |
Author | NovaDev |
Genre | Adventure, Action, Platformer |
Made with | Unity |
Tags | 2D, Pixel Art, Singleplayer |
Download
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Comments
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Played it for 15 20 minutes, wasn't able to finish the first level ( skill issue ), overall the game is fine, but is pretty non responsive, my echoes doesn't work, phasing was weird, I got hit in phase mode, lacking a lot of polish. Hope you polish this and make it into a full game, it was fun using my echo to fly out of the map.
Quick question, did you enable the echo circle to do the echoes? If not, of course it will be hard to use echoes.